AI Insights · Timothy · July 2024
Top 5 Space Games Performance in Turkey, Q2 2024
In Q2 2024, the top 5 space games in Turkey showed varying trends in downloads, revenue, and weekly active users on a unified platform.
In Q2 2024, the top 5 space games in Turkey exhibited diverse trends in downloads, revenue, and weekly active users, according to Sensor Tower data.
Solar Smash from Paradyme Games experienced fluctuating revenue, peaking at $115 in the second week of April and ending the quarter with $88. Downloads varied, with a high of 45.8K in early April and a low of 22.5K in late May. Weekly active users showed a similar pattern, starting at 108K and reaching a peak of 140.7K in the second week of April before settling at 114.8K by the end of June.
Find the Alien by MOONEE PUBLISHING LTD saw a notable revenue increase early in the quarter, peaking at $245 in the second week of April, then gradually declining to $46 by the end of June. Downloads were highest at 36.9K in early April and saw a low of 9.6K in late May. Weekly active users started strong at 318.4K, peaked at 341K in the second week of April, and ended the quarter at 287.7K.
Words to Win from HDuo Fun Games had minimal revenue, with occasional small peaks. Downloads fluctuated, starting at 24.7K and peaking at 37.6K in early April, then declining to 14.1K by late June. Weekly active users followed a similar trend, starting at 38.5K, peaking at 62.9K in early April, and ending the quarter at 29K.
Space shooter - Galaxy attack from 1SOFT saw revenue peak at $1.6K in the final week of June, with other notable peaks and troughs throughout the quarter. Downloads were highest at 32.2K in early April and lowest at 8.7K in late June. Weekly active users started at 108.8K, peaked at 136.5K in early April, and ended the quarter at 70.4K.
Galaxy Attack: Shooting Game, also from 1SOFT, had revenue peak at $1.6K in mid-June, with other significant peaks and troughs. Downloads reached a high of 24.4K in early April and a low of 11.9K in late June. Weekly active users started at 132.6K, peaked at 144.9K in early April, and ended the quarter at 114.3K.
These insights from Sensor Tower reveal the dynamic nature of the space games market in Turkey during Q2 2024. For more detailed analytics and insights, visit Sensor Tower.